GPM MS Alumni’s Game Nominated for Indiecade Award

Posted Posted in Awards

Recent GPM graduate Akira Thompson is an award finalist at this year’s Indiecade Festival for his game &maybethewontkillyou.  The annual event showcases and recognizes independent developers for their innovations in interactive artistry.  Akira’s game, which was also featured at IndieCade’s Showcase @E3 2015, is a live-action experience that examines the nature of police violence and what it […]

Program Director Brenda Romero’s work PreConception (pregame notgame) has been chosen by IndieCade curators as an Official Selection of IndieCade 2013

Posted Posted in Awards

PreConception (pregame notgame) is a game without rules. It represents the neutral state game designer’s mind as he or she considers the possibility space of a new game. It makes visible the radically shifting possibility space within the context of all possible permutations of play. Infinite at first, each selection changes the opportunities and play afforded […]