Team Trainwreck Games Wins Game Jam Competition at E3

Posted Posted in Awards

Trainwreck Games, consisting of grad students Pedro Cori, Alexander Formoso, and Cong Liu, recently won $10,000 as the winner of the Social Connection GameJam, a game design competition sponsored by the AARP and the Entertainment Software Association (ESA). The competition, held in conjunction with the Electronics Entertainment Expo (E3), the world’s largest computer and video game event, challenged […]

GPM MS Alumni’s Game Nominated for Indiecade Award

Posted Posted in Awards

Recent GPM graduate Akira Thompson is an award finalist at this year’s Indiecade Festival for his game &maybethewontkillyou.  The annual event showcases and recognizes independent developers for their innovations in interactive artistry.  Akira’s game, which was also featured at IndieCade’s Showcase @E3 2015, is a live-action experience that examines the nature of police violence and what it […]

Program Director Brenda Romero’s work PreConception (pregame notgame) has been chosen by IndieCade curators as an Official Selection of IndieCade 2013

Posted Posted in Awards

PreConception (pregame notgame) is a game without rules. It represents the neutral state game designer’s mind as he or she considers the possibility space of a new game. It makes visible the radically shifting possibility space within the context of all possible permutations of play. Infinite at first, each selection changes the opportunities and play afforded […]